FOR SOUND & MUSIC

Audio as a production graph, not an afterthought.

Dialogue, voice identity, dubbing, ambience, Foley and score are first-class production data linked to the script and the cut — not a final pass bolted on after picture lock.

What you get

The capabilities that matter most to this role.

Script-linked dialogue

Lines, takes, emotion, pace and pronunciation tied to the screenplay, with ADR-style replacement.

Voice identity

Per-character voice profiles with multilingual mapping and consent metadata recorded against them.

Multilingual dubbing

Translation with timing constraints and mouth-aware rewriting, producing alternate-language masters.

Ambience and Foley

Prompted effects and library assets with sync markers and scene-level ambience beds.

Score and cues

Cue briefs with duration and intensity curves, delivered as revisable stems.

Mix and delivery

Dialogue, music and effects buses with loudness targets, limiting and stem export.

Your workflow

Where you sit in the production graph, start to finish.

  1. 1
    Cast the voices

    Assign voice identity per character with consent recorded.

  2. 2
    Generate dialogue

    Script-linked lines with performance direction and lip-sync where needed.

  3. 3
    Build the beds

    Scene ambience, Foley and effects with sync markers.

  4. 4
    Brief the score

    Cue duration and intensity curves per sequence.

  5. 5
    Mix

    Buses, loudness normalisation and limiting to delivery targets.

  6. 6
    Localise

    Dubbed masters and subtitle timing per territory.

What this solves

The failure modes generative production runs into, and how the platform answers them.

The problemHow VFX.plus handles it
Audio starts after picture lockDialogue and cues are linked to the script from breakdown onward.
Voices drift between scenesPer-character voice identity with consent metadata.
Dubbing breaks timingMouth-aware rewriting under explicit timing constraints.
Stems assembled by handBuses, loudness targets and stem export are part of delivery.

Ready to bring your team into the loop?

Request early access and we'll walk through your production.

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